Patterns: Derived from the Fermat Spiral

Over at CG Tuts+ there is a cool tutorial by Ed Whetstone on procedural modelling with MEL (http://cg.tutsplus.com/tutorials/autodesk-maya/procedural-modeling-with-mel-scripts-in-maya-day-2/), using this as the base for this project, I wanted to see what kind of patterns I can come up with by modifying the equation and the initial shape. The project begins with what is taught in the tutorial, and then by modifying the XYZ translations, new set of patterns come up. Afterward, I use the same technique onto other mini-projects with a different mesh, and modify the XYZ scales, translations, and rotations.







Patterns: Inspired by the Asian fan dance





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